3/21/2024 0 Comments Add materials pack cinema 4d mac![]() Its kind of a double edge sword, the fact that 3dsmax has 2 year release cycles (1 year bug fixes, small additions, 2nd year updated code base) is actually useful in production for not breaking plugins/scripts.įor example every scene I build I usually re-build in cinema4d and blender for assets that I sell. Yeah you are not wrong, actually it kind of does relate back to this thread and that's the development cycles side of things. For me it feels like everything is too technical in blender and all the 'simple solutions' are just hacks or addons - a lot of which should just be apart of the base software.Īpart from that rant, there's some things which are great like the modelling tools, shader editor, compositor, sculpting, painting, geometry nodes, viewport - and good to see getting updated regularly. Camera settings are bonkers, there is no guess vertical, there is no way to import LUT files without scripting it into the config files etc. ![]() File pathing is just horrible, anything that's deleted from the scene is kept in the scene as 'orphan data', which means you have to remove this stuff multiple times so you don't get double up's on mesh/material/texture naming. The software updates often yet its not so easy to copy your settings across (although I did see something on this recently to make the update easier). No instancing modifiers, lack of modifiers. Importing files is just painfully slow, the viewport struggles with anything larger than a living room (without user intervention). ![]() Its staggeringly slow, yes it loads fast but that's about where it ends. Don't get me wrong lots to love in blender but for archviz its a nightmare. I use blender every day as well, certainly would never switch over 3dsmax. And of course I would lose the advantage of my long term experience with Max.ĭoes anyone have a similar experience? Or perhaps just feedback of Cinema4D stability\performance vs 3ds Max? I'm a one man show, so switching wouldn't be insane but I’d like to get some feedback from others before doing more than just poking at some simple scenes. I'd need to find swaps for: Forest pack, Railclone, my current snow plugin, bercontiles, and a handful of others. Long story short, I'm tentatively exploring the ramifications of switching platforms to C4D while staying on Corona. I've also been unimpressed with some aspects of Autodesk, from client relations, to speed of development, and stability and performance in larger arch viz exteriors. ![]() So I've been on the platform since 2009 or so.Īnyhow, I have heard a number of good things about Cinema4D and I like some of the features I see. Prior to that I used 3ds max as an architect and prior to that I used it as a student. Hello! I do primarily arch viz stills and short films for a handful of regular clients. ![]()
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